NOVA FIGUEIRA, an exciting project focused on the urban renewal of Figueira da Foz, Portugal. This initiative centers on government investment in upgrading and renovating the city’s buildings. My work primarily involves creating a comprehensive visual representation of all planned maintenance and investments for these key locations. To bring this vision to life, I’ve leveraged Unreal Engine as my main development tool. We also integrated Google Maps and Maya to accurately simulate a realistic 50-square-kilometer map of Figueira, ensuring the project reflects the city’s actual scale and layout

